Though we haven't gone over this in class, Blender does have a TOON SHADER which will allow you to get closer to a cell shaded look in your renders. There are many resources on the web, but I wanted to show you a sample image and example .blend file.
The file can be downloaded here: http://uoregon.edu/~park/472/Models/toon.blend
Note: toon shader options are availabe under the Shaders tab in the Shader Panel. Ambient occlusion IS on in this file. Edges are on (black contour lines), an option that can be found under the Edges button i the Scene Panel (where you change render settings).
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