3D Computer Imaging and 3D Animation are offered at the University of Oregon through the Digital Arts program in the Art Department. The class uses Blender 3D, an opensource 3D package.
Thursday, November 21, 2013
Thursday, November 15, 2012
Animation Links
For those of you wanting to delve deeper into Animating in Blender:
BASIC INTRO:
http://cgcookie.com/blender/2010/08/31/blender-intro-to-animation/
DIRECTORY of CG Cookie Animation Tutorials:
http://cgcookie.com/blender/category/tutorials/animation/
Walk Cycle:
http://www.youtube.com/watch?v=LTRHmzJJlDE
Large Collection:
http://www.youtube.com/user/cgboorman
BASIC INTRO:
http://cgcookie.com/blender/2010/08/31/blender-intro-to-animation/
DIRECTORY of CG Cookie Animation Tutorials:
http://cgcookie.com/blender/category/tutorials/animation/
Walk Cycle:
http://www.youtube.com/watch?v=LTRHmzJJlDE
Large Collection:
http://www.youtube.com/user/cgboorman
Friday, June 1, 2012
SuRender: USABLE MAP
Above is the usable map for the space. You should save this full size version (1024x768 pixels) and use as a background spatial reference image in Blender and/or After Effects. I repeat, USE THIS ABOVE MAP as the sole reference for building your scenes.
This may be more for a reference, but above is what the exact rectangle of projected light looks like hitting the space. Probably best not to use this as a map, but interesting to see.
And above is the color map projected onto the physical space. This may help you see what faces have been colored.
In case you aren't able to get the full scale images at 1024x768, here they are ZIPPED up:
http://pages.uoregon.edu/park/472/fountain/fountainReference.zip
http://pages.uoregon.edu/park/472/fountain/fountainReference.zip
Email me if you have questions.
SuRender: Test Projection Perspective View
Here is a test projection of colors mapped onto the most usable faces. Note that this photo is taken from the ground floor (DO NOT USE THIS IMAGE AS A MAP).
SuRender: Projection Mapping Specs
For the upcoming projection mapping show at the Cascades Fountain, it is important that we all follow these video specs:
Dimensions: 1024x768 (or if you need to scale down, 800x600 pixels)
Pixel Aspect Ratio: SQUARE
FrameRate: 24.0 (I suggest 24.0, but if you want to do 29.97 or 30.0, should be OK)
Video Codec: Quicktime H.264 or MPEG4, keyframe every frame, 'Limit Data Rate' to ~12,000 kb/s
Please make sure that your final video is under 1.5GB.
Dimensions: 1024x768 (or if you need to scale down, 800x600 pixels)
Pixel Aspect Ratio: SQUARE
FrameRate: 24.0 (I suggest 24.0, but if you want to do 29.97 or 30.0, should be OK)
Video Codec: Quicktime H.264 or MPEG4, keyframe every frame, 'Limit Data Rate' to ~12,000 kb/s
Please make sure that your final video is under 1.5GB.
Tuesday, May 1, 2012
SynthEyes Info
We will be doing most of our matchmoving using SynthEyes, an appreciably powerful piece of matchmoving software. You can download a trial version of the software at:
ssontech.com/demo/
(user and pw given out in class, or fill out the trial info to get your own email with info)
Tutorial Wise - Here are some good starting points:
Youtube Playlist of Tuts (EASY):
http://www.youtube.com/playlist?list=PL603E51EFA3DD233C
http://www.youtube.com/playlist?list=PL603E51EFA3DD233C
SynthEyes' own Learning Site:
http://ssontech.com/learning.htm
http://ssontech.com/learning.htm
Adavanced Tutorial (Do this if you want to take this technique seriously):
http://www.youtube.com/watch?v=dipTbUkAXZk
PROJECT 2 In Progress:
For Tuesday: Storyboard, plan and shoot video footage for a 1 minute animation/composite.
This project will use MatchMoving as a visual technique, so plan on establishing a video narrative/scene with straight footage, then plan on compositing in 3D footage on top.
For matchmoving examples, consider:
vimeo.com/7400277
vimeo.com/7993383
http://gawker.com/5512689/attack-of-the-pixels
PROJECT 2 In Progress:
For Tuesday: Storyboard, plan and shoot video footage for a 1 minute animation/composite.
This project will use MatchMoving as a visual technique, so plan on establishing a video narrative/scene with straight footage, then plan on compositing in 3D footage on top.
For matchmoving examples, consider:
vimeo.com/7400277
vimeo.com/7993383
http://gawker.com/5512689/attack-of-the-pixels
Blender Improvements
Big news in the Blender world. First, a new version has been released (2.63) and there has been a big changes in the mesh modeling system. The software now support N-Gons (more than quads and triangles). Also the new rendering engine cycles has been updated, plus other things:
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Another sidenote, if you want to check out a very cool modeling aid called BSurfaces, it may be worth your time. It used to be commercial ($39) and it has just been released under a free (GPL) licence.
HERE
HERE
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