Monday, March 9, 2015

Glow Nodes with Render Layers


Download the file HERE:

Node that there are RENDER LAYERS (3 of them)
Film>Transparency is turned ON


Iridescence and "Layer Weight" Node



Layer Weight Node

Wednesday, February 18, 2015

3D Compositing / ShadowCatcher / ShadowsOnly in CYCLES


Want to know how to composite 3D Objects over a Photograph/Video?
This Cycles Compositing nodes setup gives you a good amount of control over the 3D, shadow layer and backdrop of your scene.

Download the HIGH RESOLUTION version of this visual explanation.

To download the Blender File (used v 2.73a)

Written description of what's happening:
This blender nodes setup used Render Layers to achieve a good amount of control over the 3D layer and shadows as they fall onto a photograph.

1) Moved the ground plane to layer 2 (M key). Moved camera and light to be on layers 1 AND 2 (M key, shift click on multiple layers).

2) Created new render layers, one for 3D layer (Monkeys), one for the Shadows (ShadowLayer) and the Ground Plane without the shadows (Plate). The trick here is to use the 'exclude' button for layer 1 for this to work well.

3) In the nodes setup, we have a different 'Render Layer' node per layer, plus a fourth 'Image' node for the background image.

4) The real trick here is the use of the Mix Node set to subtract. This will remove the shadow from the groundplane. The 'Invert' node then flips the alpha of that setup andshows only the shadows without the rest of the ground plane.

5) All layers are then sandwiched to create a final composite. Note that filtering each layer is fully allows (RGB Curves for example allows you to change curves of each layer individually). Blur or other options work well.

If all else fails, watch this YouTube video: https://www.youtube.com/watch?v=k7gKzgvFiGM

Wednesday, January 28, 2015

Character Modeling using Mirror Modifier and Sketches


Blender Character Mirror Modeling from John park on Vimeo.

Also See:
https://www.youtube.com/watch?v=0QT1GNMevfc

http://cgcookie.com/blender/cgc-courses/introduction-to-character-modeling-in-blender/


Thursday, January 15, 2015

Bananas












After teaching a week 2 tutorial on modeling and texture wrapping a 3D banana...for the last five years, I think it's time for a change. Any suggestions on a shape that is easy to model and would be fun to texturize?

Thursday, November 13, 2014

Sculpting - Dynamic Topology

Review of Dynamic Topology Options:
http://cgcookie.com/blender/2013/04/29/intro-dynamic-topology-sculpting-blender/

Please Do one or more of the following tutorials as a way to practice sculpting. Please upload a render to your blog before Tuesday Week 8.

Wooden Tribal Totem:
https://cgcookie.com/blender/2014/07/17/sculpting-tribal-totem/

Sculpting Human Arm:
http://cgcookie.com/sculpt/cgc-courses/sculpting-human-arm-blender/

Monster Modeling:
https://www.youtube.com/watch?v=noi14WV-tY0

(More ambitious):
Sculpting + Retopology:
https://www.youtube.com/watch?v=hoaPM1C1vAE

Tuesday, October 28, 2014

Transparent Image mapped to mesh

Cycles Nodes to get transparent PNG image mapped onto a plane
(use plane, make sure to unwrap it)

Thursday, October 9, 2014

Wednesday, April 16, 2014

After Effects Keyboard Cheat Sheet

Courtesy of AEtuts:
From:
https://cdn.tutsplus.com/ae/uploads/legacy/
misc/Aetuts_Cheat_Sheet_AECS6.jpg


Monday, March 17, 2014

Results from 'Revealing the Underbelly' Final Project

Erica Heagerty's Photosynthesis Explained
Jessica Chen's Teahouse

Amanda Toporek's Models of Psychiatry
Abraham Almahmoud's NSA Invasion

These are just some of the many excellent projects from the Winter 2014 3D Imaging Course here at the University of Oregon. Congratulations to all the students!

-John Park
March 15, 2014



Monday, February 3, 2014

Monday, January 13, 2014

Ant Image

Click on Ant for Large Scale Version


https://vimeo.com/78030030


Monday, January 6, 2014

Wednesday, December 11, 2013

3D Imaging Fall 2013

The project was to create a visual paradox - a way to explore the impossible in a visually convincing manner.
Dominic Gerace
Kiara Williams
Kristian Soerensen
Kim Tran
Spencer Verdon

Thursday, November 15, 2012

Animation Links

For those of you wanting to delve deeper into Animating in Blender:

BASIC INTRO:
http://cgcookie.com/blender/2010/08/31/blender-intro-to-animation/

DIRECTORY of CG Cookie Animation Tutorials:
http://cgcookie.com/blender/category/tutorials/animation/

Walk Cycle:
http://www.youtube.com/watch?v=LTRHmzJJlDE

Large Collection:
http://www.youtube.com/user/cgboorman

Friday, June 1, 2012

SuRender: USABLE MAP

Above is the usable map for the space. You should save this full size version (1024x768 pixels) and use as a background spatial reference image in Blender and/or After Effects. I repeat, USE THIS ABOVE MAP as the sole reference for building your scenes.



This may be more for a reference, but above is what the exact rectangle of projected light looks like hitting the space. Probably best not to use this as a map, but interesting to see.

And above is the color map projected onto the physical space. This may help you see what faces have been colored.

In case you aren't able to get the full scale images at 1024x768, here they are ZIPPED up:
http://pages.uoregon.edu/park/472/fountain/fountainReference.zip

Email me if you have questions.

SuRender: Test Projection Perspective View

Here is a test projection of colors mapped onto the most usable faces. Note that this photo is taken from the ground floor (DO NOT USE THIS IMAGE AS A MAP).

SuRender: Projection Mapping Specs

For the upcoming projection mapping show at the Cascades Fountain, it is important that we all follow these video specs:

Dimensions: 1024x768 (or if you need to scale down, 800x600 pixels)
Pixel Aspect Ratio: SQUARE
FrameRate: 24.0  (I suggest 24.0, but if you want to do 29.97 or 30.0, should be OK)

Video Codec: Quicktime H.264 or MPEG4, keyframe every frame, 'Limit Data Rate' to ~12,000 kb/s
 Please make sure that your final video is under 1.5GB.